And every time we get new gear, we naturally want to know what’s best. And, even then, the Renew buff somewhat makes up for that.Īs with any new raid comes new gear. It’s still a powerful cooldown, despite the spellpower nerf. Finally, at the last row for level 100, Holy Word: Salvation is still your best bet. And if it does, it requires heavy Prayer of Mending usage to be effective. Benediction, however, likely won’t see as much use as it did previously, especially after the recent nerfs. Halo is a safe choice for general raiding, but Divine Star can find use for the increasing stacking situations. At the next row, the level 90 talents have some leeway, the same situation as Discipline. With an instant cast and the ability to hit your target and four people around them, it can be quite mana efficient. However, with the nerfs and increased mana cost that went in with patch 8.1, Binding Heal fell out of favor for Circle of Healing. Binding Heal was the main talent choice in the last tier of Legion and the first tier of Battle for Azeroth. Like Discipline, the level 75 row is where it gets interesting. And the crowd control row at level 60 is up to personal choice. In the third tier at level 45, Cosmic Ripple also remains the default trait for its AOE effect. Likewise, Angelic Feather still maintains its place in the following tier for utility. Enlightenment is the default talent in the first tier, though Trail of Light can find some usage if you’re relegated to a lot of single target healing. The first four tiers of Holy talents remain unchanged. As a result, with this tier Holy will find a little more focus on a Circle of Healing playstyle, but overall the premise is the same. With patch 8.1, Holy received several nerfs that seemed like they were intended to push the spec away from the “Binding Heal over everything else” play style. Luminous Barrier can be fun to cheese healing if you can’t stack up for Power Word: Barrier, but Evangelism outshines it in progression. Finally, at level 100, Evangelism is still the best trait of the row. In Battle of Dazar’alor, we actually see some stacking situations where Divine Star could do well. Halo is another default raiding talent in the level 90 tier due to the spread of raid members, but Divine Star can have situational use if your group is stacked up a lot. Shadow Covenant can have some uses, but mainly it just pads numbers in raids and can cause more harm than good in steady damage situations. Sins of the Many is still the default for raid content. The next three tiers find the same steady talents as basics, and niche uses for others. At the level 60 row, Shining Force tends to have the most use in group situations, especially since you can target it on others. It’s also powerful combined with Schism, as it benefits from Schism’s damage increase. Likewise, Power Word: Solace still wins out amongst the level 45 talents for mana return, above Mindbender. In the next tier, we have some utility, but Angelic Feather is generally the most useful. As for Castigation, it still doesn’t compare. While Twist of Fate can have its uses, that particular talent is much better suited for Mythic+ dungeons where you’re spending more time casting Shadow Mend. Even with the nerf, it’s still quite powerful. At the first tier, Schism is of course your go-to talent in raids. The same talents you have been using throughout Uldir will work well in Battle of Dazar’alor. As for everything else, you’ll benefit far more from an ilevel and Intellect upgrade than you will sticking with certain stats on lower gear. Rings are where you’ll find the bulk of your stat preferences. While stat priorities exist, healers don’t really rely on stat allocations like DPS specs do. Talents and stat priorities are going to be roughly the same as they have been so far this expansion, which are still pretty similar to last expansion. While I’ve never really put much stock into basing viability off what the “top guilds do” - it’s futile to extrapolate situations that feature the extremest of min/maxxing - we can see a healthy representation of both Discipline and Holy present in the world first race.Ī far as healing on Priests go, it’s not that different from before. Battle of Dazar’alor offers us plenty of new healing opportunities and interesting mechanics. Despite getting nerfed to heck in patch 8.1 - which sounded more dire than it actually was - Priests are still in a good spot this tier.
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